BRUNO GONÇALVES

Technical Sound Designer
「 about 」

Sound Designer and game developer based in Sheffield, UK. Currently working onsite as Audio QA and Functional Tester for SIE's Worldwide Studios on an unannounced title. Previously on Heaven's Vault, a BAFTA nominated game created by the award-winnning independent developer - Inkle. Cambridge's Anglia Ruskin University alumni with an MSc Computer Games Development and a BSc (Hons) Audio and Music Technology.

「 titles 」
unannounced

Role: Audio QA & Functional Tester (Embedded)
Publisher: TBA
Developer: TBA
Release: TBA


Role: Tester
Publisher: Inkle
Developer: Inkle
Release: 16 April 2019
Platforms: Windows • PlayStation 4 • Switch (2020)
Available on: SteamGOG.comPlayStation Store

「 spatial audio research 」
『 lights out: using audio and haptics as gameplay 』

Gameplay showcase of the audio-only game developed in Unity and powered by Wwise's Spatial Audio API as part of my MSc Major Project on accessible game design and audio implementation.


『 wwise spatial audio unity test scene 』

Early implementation test scene showcasing the integration of spatial audio features such as surface reflector, rooms and portals, and obstruction and occlusion.