BRUNO GONÇALVES

Technical Sound Designer
「 about 」

Sound Designer and audio creative based in Sheffield, UK. Currently working onsite as an Embedded Audio QA and Functional Tester for SIE's Worldwide Studios on an unannounced title. Previously on Heaven's Vault from Cambridge's award-winnning independent developer - Inkle. Cambridge's Anglia Ruskin University alumni with an MSc Computer Games Development and a BSc (Hons) Audio and Music Technology.

「 titles 」
unannounced

Role: Audio QA & Functional Tester (Embedded)
Publisher: Sony Interactive Entertainment
Developer: TBA
Release: TBA


Role: Tester
Publisher: Inkle
Developer: Inkle
Release: 16 April 2019
Platforms: PlayStation 4 • Windows • Switch (2020)
Available on: PlayStation StoreSteamGOG.com

「 spatial audio research 」
『 lights out: using audio and haptics as gameplay 』

Gameplay showcase of the audio-only game developed in Unity and powered by Wwise's Spatial Audio API as part of my MSc Major Project on accessible game design and audio implementation.


『 wwise spatial audio unity test scene 』

Early implementation test scene showcasing the integration of spatial audio features such as surface reflector, rooms and portals, and obstruction and occlusion.